Epsilon2026
Epsilon
Planning & operations
How my posters made it onto arcade walls
From a regular arcade visitor to a designer delivering posters I made myself.
rifoae
Epsilon
Introduction
The message system for DMs and official inquiries
Unified messaging for DMs and inquiries.
eric
Epsilon
Introduction
The structure and operation of Musecat notifications
A shared system for account inboxes and device push notifications.
eric
Epsilon
Introduction
Recording arcade visits in a passport
A passport combining GPS visit stamps, maps, and statistics.
eric
Epsilon
Improvement
Level progression: goals and rankings
Level goals, reward guidance, and rankings by activity metric.
eric
Epsilon
Introduction
From direct PocketBase calls to API v2
Replacing direct PocketBase calls with task-based APIs.
eric
Epsilon
Introduction
Game-update campaigns and contribution rewards
Campaigns and XP rewards for checking installed game versions.
eric
Epsilon
Introduction
Separating game versions and cabinet models
A catalog separating game versions from cabinet models.
eric
Epsilon
Introduction
Arcade usage metrics and access
Separate aggregation and access rules for view and visit statistics.
eric
Epsilon
Introduction
Separating shared behavior into UIKit and FunctionKit
Extracting shared UI and browser behavior into UIKit and FunctionKit.
eric
Epsilon
Improvement
Stable item IDs and conflict checks for game edits
Stable game entry IDs and edit conflict detection.
eric
Epsilon
Improvement
Document revisions for arcade notes
Structured document storage and revision tracking for arcade memos.
eric
Musecat
All About Arcades